Removed commit history

Signed-off-by: Marko Korhonen <marko.korhonen@reekynet.com>
This commit is contained in:
Marko Korhonen 2019-10-26 20:05:31 +03:00
commit b1335a3628
199 changed files with 36930 additions and 0 deletions

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Alt+LEFT add video-pan-x -0.1
Alt+h add video-pan-x -0.1
Alt+DOWN add video-pan-y +0.1
Alt+j add video-pan-y +0.1
Alt+UP add video-pan-y -0.1
Alt+k add video-pan-y -0.1
Alt+RIGHT add video-pan-x +0.1
Alt+l add video-pan-x +0.1

124
home/.config/mpv/mpv.conf Normal file
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#############
# Video #
#############
# Hardware decoding
vo=gpu
hwdec=vaapi
hwdec-codecs=all
{%@@ if profile == "Mirkwood" @@%}
gpu-context=wayland
{%@@ elif profile == "Rivendell" @@%}
ao=alsa
{%@@ endif @@%}
# Interpolation
#profile=gpu-hq
#scale=ewa_lanczossharp
#cscale=ewa_lanczossharp
#dscale=mitchell
#video-sync=display-resample
#interpolation=yes
#tscale=box
#tscale-window=sphinx
#tscale-radius=1.0
#tscale-clamp=0.0
#############
# Audio #
#############
pulse-buffer=50 # using a large buffer causes seeking issues
audio-pitch-correction=yes # automatically insert scaletempo when playing with higher speed
#############
# Plugins/misc #
#############
# Mpris plugin
script=/usr/lib/mpv/mpris.so
# Acestream plugin
script=/usr/lib/mpv/mpv-acestream.lua
# Start ipc server
input-ipc-server=/tmp/mpvsocket
# set youtube-dl max res to 1080
ytdl-format=bestvideo[height<=1080]+bestaudio/best[height<=1080]
#############
# Languages #
#############
slang=eng,en,enUS,en-US,fi,fiFI,fi-FI # automatically select these subtitles (decreasing priority)
alang=eng,en,enUS,en-US,fi,fiFI,fi-FI # automatically select these audio tracks (decreasing priority)
ytdl-raw-options=sub-lang="en,eng,enUS,en-US,fi,fiFI,fi-FI"
#############
# Subtitles #
#############
no-sub # subtitles off on startup
demuxer-mkv-subtitle-preroll # try to correctly show embedded subs when seeking
sub-auto=fuzzy # external subs don't have to match the file name exactly to autoload
sub-file-paths=ass:srt:sub:subs:subtitles # search for external subs in the listed subdirectories
embeddedfonts=yes # use embedded fonts for SSA/ASS subs
sub-ass-force-style=Kerning=yes # allows you to override style parameters of ASS scripts
# the following options only apply to subtitles without own styling (i.e. not ASS but e.g. SRT)
sub-font="Overpass"
sub-font-size=45
sub-color="#FFFFFFFF"
sub-border-color="#FF262626"
sub-border-size=3.2
sub-shadow-offset=1
sub-shadow-color="#33000000"
sub-spacing=0.5
#############
# OSD / OSC #
#############
osd-font="Overpass"
osd-font-size=30
osd-color="#ffffffff" # ARGB format
osd-border-color="#ff151515" # ARGB format
osd-bar-align-y=0 # progress bar y alignment (-1 top, 0 centered, 1 bottom)
osd-border-size=2 # size for osd text and progress bar
osd-shadow-offset=1 # pixel width for osd text and progress bar
osd-bar-w=60 # width of " " "
osd-shadow-color="#11000000"
osd-fractions
###################################
# Protocol Specific Configuration #
###################################
[protocol.https]
cache=yes
user-agent='Mozilla/5.0 (X11; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0'
[protocol.http]
cache=yes
user-agent='Mozilla/5.0 (X11; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0'
[extension.gif]
cache=no
no-pause
loop-file=yes
[extension.gifv]
cache=no
no-pause
loop-file=yes
# Profile for 4k videos
[4k]
ytdl-format="bestvideo[height<=2160]+bestaudio/best[height<=2160]"
[best]
ytdl-format="bestvideo+bestaudio"
# Use vulkan and hwdec
[vulkan]
gpu-api=vulkan
gpu-context=waylandvk
hwdec=vaapi-copy

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hidetimeout=2000

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-- default keybinding: b
-- add the following to your input.conf to change the default keybinding:
-- keyname script_binding auto_load_subs
local utils = require 'mp.utils'
function display_error()
mp.msg.warn("Subtitle download failed: ")
mp.osd_message("Subtitle download failed")
end
function load_sub_fn()
path = mp.get_property("path")
srt_path = string.gsub(path, "%.%w+$", ".srt")
t = { args = { "subliminal", "download", "-s", "-f", "-l", "en", path } }
mp.osd_message("Searching subtitle")
res = utils.subprocess(t)
if res.error == nil then
if mp.commandv("sub_add", srt_path) then
mp.msg.warn("Subtitle download succeeded")
mp.osd_message("Subtitle '" .. srt_path .. "' download succeeded")
else
display_error()
end
else
display_error()
end
end
mp.add_key_binding("b", "auto_load_subs", load_sub_fn)

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local assdraw = require 'mp.assdraw'
local W = 0
local H = 0
-- 2D array of size W*H that's addressed via gField[x][y]. Each entry is a
-- table, with the following fields:
-- is_mine: true or false
-- area_mines: mine count in the 3x3 surrounding area
-- is_covered: true or false, for visibility
-- flag: flag put by user, one of FLAG_*
local gField = nil
local FLAG_NONE = "" -- not flagged
local FLAG_MINE = "" -- "⚐" -- flagged as containing mine
local FLAG_MAYBE_MINE = "!" -- flagged as maybe containing mine
local FLAG_MAYBE_SAFE = "?" -- flagged as maybe empty
local STATUS_PLAYING = "playing"
local STATUS_WON = "won"
local STATUS_LOST = "lost"
local gStatus = nil
local gMines = 0
local gX = 0
local gY = 0
local gNeedRefresh = false
local gHidden = true
local gTransparent = false
local PRESETS = {
-- taken from kmines
{ name = "easy", w = 9, h = 9, mines = 10 },
{ name = "medium", w = 16, h = 16, mines = 40 },
{ name = "hard", w = 30, h = 16, mines = 99 },
}
local gCurrentPreset = 2
function init_field()
local preset = PRESETS[gCurrentPreset]
gStatus = STATUS_PLAYING
gField = {}
W = preset.w
H = preset.h
gMines = math.min(preset.mines, W * H - 1)
gX = 1
gY = 1
for x = 1, W do
gField[x] = {}
for y = 1, H do
gField[x][y] = {
is_mine = false,
area_mines = 0,
is_covered = true,
flag = FLAG_NONE,
}
end
end
-- place mines using the dumbfuck algorithm
local place_mines = gMines
while place_mines > 0 do
local x = math.random(1, W)
local y = math.random(1, H)
if not gField[x][y].is_mine then
gField[x][y].is_mine = true
place_mines = place_mines - 1
end
end
-- pick a random start position (also using dumbfuck algorithm)
for i = 1, 1000000 do
local x = math.random(1, W)
local y = math.random(1, H)
if not gField[x][y].is_mine then
gX = x
gY = y
break
end
end
-- compute proximities after mines have been placed
for y = 1, H do
for x = 1, W do
local tile = gField[x][y]
for a_x = -1, 1 do
for a_y = -1, 1 do
local t_x = x + a_x
local t_y = y + a_y
if t_x >= 1 and t_x <= W and t_y >= 1 and t_y <= H and
gField[t_x][t_y].is_mine
then
tile.area_mines = tile.area_mines + 1
end
end
end
end
end
uncover()
check_status()
gNeedRefresh = true
end
function uncover_at(x, y)
if x < 1 or x > W or y < 1 or y > H then
return
end
local tile = gField[x][y]
if not tile.is_covered then
return
end
tile.is_covered = false
if tile.is_mine then
return -- lost anyway
end
-- uncover mines as far as it goes
-- apparently, the standard thing to do is recursively uncovering all
-- tiles which have 0 neightbours - tiles with 1 or more neighbours are
-- uncovered, but not recursively
if tile.area_mines == 0 then
for a_x = -1, 1 do
for a_y = -1, 1 do
uncover_at(x + a_x, y + a_y)
end
end
end
gNeedRefresh = true
end
function check_status()
if gStatus ~= STATUS_PLAYING then
return
end
local won = true
local lost = false
for y = 1, H do
for x = 1, W do
local tile = gField[x][y]
won = won and (tile.is_mine == tile.is_covered)
lost = lost or (tile.is_mine and not tile.is_covered)
end
end
if lost then
gStatus = STATUS_LOST
gNeedRefresh = true
elseif won then
gStatus = STATUS_WON
gNeedRefresh = true
end
end
function uncover()
if gStatus ~= STATUS_PLAYING and not gField[gX][gY].is_covered then
init_field()
render()
return
end
uncover_at(gX, gY)
check_status()
render()
end
function flag()
local tile = gField[gX][gY]
local cycle = {FLAG_NONE, FLAG_MINE, FLAG_MAYBE_MINE, FLAG_MAYBE_SAFE}
for i = 1, #cycle do
if tile.flag == cycle[i] then
tile.flag = cycle[(i - 1 + 1) % #cycle + 1]
break
end
end
if not tile.is_covered then
tile.flag = FLAG_NONE
end
force_render()
end
function move(x, y)
gX = math.min(math.max(gX + x, 1), W)
gY = math.min(math.max(gY + y, 1), H)
force_render()
end
function force_render()
gNeedRefresh = true
render()
end
function render()
if not gNeedRefresh then
return
end
if gHidden then
mp.set_osd_ass(1280, 720, "")
return
end
local canvas_w = 1280
local canvas_h = 720
local dw, dh, da = mp.get_osd_size()
if dw ~= nil and dw > 0 and dh > 0 then
canvas_w = dw / dh * canvas_h
end
local tile_wh = 32
local o_x = canvas_w / 2 - tile_wh * W / 2
local o_y = canvas_h / 2 - tile_wh * (H + 2) / 2 + tile_wh
local ass = assdraw.ass_new()
local transp = nil
if gTransparent then
transp = "{\\1a&HA0&\\3a&HA0&}"
end
-- some shitty background
ass:new_event()
ass:append("{\\1c&Ha3a3a3&\\1a&H30&}")
if transp then
ass:append(transp)
end
ass:pos(o_x - tile_wh, o_y - tile_wh)
ass:draw_start()
ass:rect_cw(0, 0, (W + 2) * tile_wh, (H + 2) * tile_wh)
-- grid
local function grid_line(x0, y0, x1, y1)
ass:new_event()
ass:append("{\\bord0.5}")
if transp then
ass:append(transp)
end
ass:pos(x0, y0)
ass:draw_start()
ass:coord(0, 0)
ass:line_to(x1 - x0, y1 - y0)
end
for x = 0, W do
local p_x = x * tile_wh + o_x
grid_line(p_x, o_y, p_x, o_y + tile_wh * H)
end
for y = 0, H do
local p_y = y * tile_wh + o_y
grid_line(o_x, p_y, o_x + tile_wh * W, p_y)
end
local function draw_sym(x, y, sym, c)
ass:new_event()
ass:pos(x, y)
ass:append("{\\an5\\fs25\\bord0\\1c&H" .. c .. "&\\b1}" .. sym)
end
for x = 1, W do
for y = 1, H do
local tile = gField[x][y]
local p_x = (x - 1) * tile_wh + tile_wh / 2 + o_x
local p_y = (y - 1) * tile_wh + tile_wh / 2 + o_y
local wh = tile_wh - 4
local sym = nil
if tile.is_covered then
ass:new_event()
if transp then
ass:append(transp)
end
ass:pos(p_x, p_y)
ass:draw_start()
ass:round_rect_cw(-wh / 2, -wh / 2, wh / 2, wh / 2, 5)
ass:draw_stop()
elseif tile.is_mine then
draw_sym(p_x, p_y, "💣", "0000FF")
elseif tile.area_mines > 0 then
draw_sym(p_x, p_y, tile.area_mines, "000000")
end
if tile.flag ~= FLAG_NONE then
draw_sym(p_x, p_y, tile.flag, "FF0000")
end
if x == gX and y == gY then
local wh = tile_wh - 12
ass:new_event()
ass:append("{\\1a&HFF&}")
ass:pos(p_x, p_y)
ass:draw_start()
ass:rect_cw(-wh / 2, -wh / 2, wh / 2, wh / 2)
ass:draw_stop()
end
end
end
local banner = nil
if gStatus == STATUS_WON then
banner = "You may have won, but actually you just wasted time."
elseif gStatus == STATUS_LOST then
banner = "You lost (and wasted time)."
end
if banner then
ass:new_event()
ass:pos(o_x + tile_wh * W / 2, o_y - tile_wh - 10)
ass:append("{\\fs40\\b1\\an2}" .. banner)
end
mp.set_osd_ass(canvas_w, canvas_h, ass.text)
end
mp.observe_property("osd-width", "native", force_render)
mp.observe_property("osd-height", "native", force_render)
init_field()
force_render()
function toggle_transp()
gTransparent = not gTransparent
force_render()
end
function cycle_preset()
gCurrentPreset = (gCurrentPreset + 1 - 1) % #PRESETS + 1
init_field()
render()
end
function toggle_show()
if gHidden then
gHidden = false
local REP = {repeatable = true}
mp.add_forced_key_binding("left", "mines-left", function() move(-1, 0) end, REP)
mp.add_forced_key_binding("right", "mines-right", function() move(1, 0) end, REP)
mp.add_forced_key_binding("up", "mines-up", function() move(0, -1) end, REP)
mp.add_forced_key_binding("down", "mines-down", function() move(0, 1) end, REP)
mp.add_forced_key_binding("space", "mines-uncover", uncover)
mp.add_forced_key_binding("b", "mines-flag", flag)
mp.add_forced_key_binding("t", "mines-transp", toggle_transp)
mp.add_forced_key_binding("w", "mines-preset", cycle_preset)
else
gHidden = true
mp.remove_key_binding("mines-left")
mp.remove_key_binding("mines-right")
mp.remove_key_binding("mines-up")
mp.remove_key_binding("mines-down")
mp.remove_key_binding("mines-uncover")
mp.remove_key_binding("mines-flag")
mp.remove_key_binding("mines-transp")
mp.remove_key_binding("mines-preset")
end
force_render()
end
mp.add_forced_key_binding("ctrl+x", "mines-show", toggle_show)

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-- Toggle redshift when viewing videos with mpv
if os.execute("pgrep -x redshift >/dev/null") ~= 0
then
return
end
-- Consider that redshift is enabled when starting
rs_enabled = true
function rs_toggle()
os.execute("pkill -x -USR1 redshift")
end
function rs_disable()
if rs_enabled
then
rs_toggle()
rs_enabled = false
mp.msg.log("info", "Disabling redshift")
end
end
function rs_enable()
if not rs_enabled
then
rs_toggle()
rs_enabled = true
mp.msg.log("info", "Reenabling redshift")
end
end
function rs_handler()
if mp.get_property("video") ~= "no"
then
rs_disable()
else
rs_enable()
end
end
mp.register_event("file-loaded", rs_handler)
mp.register_event("shutdown", rs_enable)

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local msg = require "mp.msg"
local utils = require "mp.utils"
local options = require "mp.options"
local cut_pos = nil
local copy_audio = true
local o = {
target_dir = "~",
vcodec = "rawvideo",
acodec = "pcm_s16le",
prevf = "",
vf = "format=yuv444p16$hqvf,scale=in_color_matrix=$matrix,format=bgr24",
hqvf = "",
postvf = "",
opts = "",
ext = "avi",
command_template = [[
ffmpeg -v warning -y -stats
-ss $shift -i "$in" -t $duration
-c:v $vcodec -c:a $acodec $audio
-vf $prevf$vf$postvf $opts "$out.$ext"
]],
}
options.read_options(o)
function timestamp(duration)
local hours = duration / 3600
local minutes = duration % 3600 / 60
local seconds = duration % 60
return string.format("%02d:%02d:%02.03f", hours, minutes, seconds)
end
function osd(str)
return mp.osd_message(str, 3)
end
function get_homedir()
-- It would be better to do platform detection instead of fallback but
-- it's not that easy in Lua.
return os.getenv("HOME") or os.getenv("USERPROFILE") or ""
end
function log(str)
local logpath = utils.join_path(
o.target_dir:gsub("~", get_homedir()),
"mpv_slicing.log")
f = io.open(logpath, "a")
f:write(string.format("# %s\n%s\n",
os.date("%Y-%m-%d %H:%M:%S"),
str))
f:close()
end
function escape(str)
-- FIXME(Kagami): This escaping is NOT enough, see e.g.
-- https://stackoverflow.com/a/31413730
-- Consider using `utils.subprocess` instead.
return str:gsub("\\", "\\\\"):gsub('"', '\\"')
end
function trim(str)
return str:gsub("^%s+", ""):gsub("%s+$", "")
end
function get_csp()
local csp = mp.get_property("colormatrix")
if csp == "bt.601" then return "bt601"
elseif csp == "bt.709" then return "bt709"
elseif csp == "smpte-240m" then return "smpte240m"
else
local err = "Unknown colorspace: " .. csp
osd(err)
error(err)
end
end
function get_outname(shift, endpos)
local name = mp.get_property("filename")
local dotidx = name:reverse():find(".", 1, true)
if dotidx then name = name:sub(1, -dotidx-1) end
name = name:gsub(" ", "_")
name = name:gsub(":", "-")
name = name .. string.format(".%s-%s", timestamp(shift), timestamp(endpos))
return name
end
function cut(shift, endpos)
local cmd = trim(o.command_template:gsub("%s+", " "))
local inpath = escape(utils.join_path(
utils.getcwd(),
mp.get_property("stream-path")))
local outpath = escape(utils.join_path(
o.target_dir:gsub("~", get_homedir()),
get_outname(shift, endpos)))
cmd = cmd:gsub("$shift", shift)
cmd = cmd:gsub("$duration", endpos - shift)
cmd = cmd:gsub("$vcodec", o.vcodec)
cmd = cmd:gsub("$acodec", o.acodec)
cmd = cmd:gsub("$audio", copy_audio and "" or "-an")
cmd = cmd:gsub("$prevf", o.prevf)
cmd = cmd:gsub("$vf", o.vf)
cmd = cmd:gsub("$hqvf", o.hqvf)
cmd = cmd:gsub("$postvf", o.postvf)
cmd = cmd:gsub("$matrix", get_csp())
cmd = cmd:gsub("$opts", o.opts)
-- Beware that input/out filename may contain replacing patterns.
cmd = cmd:gsub("$ext", o.ext)
cmd = cmd:gsub("$out", outpath)
cmd = cmd:gsub("$in", inpath, 1)
msg.info(cmd)
log(cmd)
os.execute(cmd)
end
function toggle_mark()
local pos = mp.get_property_number("time-pos")
if cut_pos then
local shift, endpos = cut_pos, pos
if shift > endpos then
shift, endpos = endpos, shift
end
if shift == endpos then
osd("Cut fragment is empty")
else
cut_pos = nil
osd(string.format("Cut fragment: %s - %s",
timestamp(shift),
timestamp(endpos)))
cut(shift, endpos)
end
else
cut_pos = pos
osd(string.format("Marked %s as start position", timestamp(pos)))
end
end
function toggle_audio()
copy_audio = not copy_audio
osd("Audio capturing is " .. (copy_audio and "enabled" or "disabled"))
end
mp.add_key_binding("c", "slicing_mark", toggle_mark)
mp.add_key_binding("a", "slicing_audio", toggle_audio)